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SZQILUFENGTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Lights Out

Play Lights Out ↗

THE PLAYBOOK · SZQILUFENG

Lights Out: rules and examples

Choose a round of Lights Out and settle into its rules. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Keep the game area visible while you use its controls. Begin with the solo mode shown on the page. Keep the game area visible while you use its controls.

Something to practise

Read one step at a time and try it on the playing area. Match the instruction to the control you use. Keep the objective visible.

What the game asks you to do

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. The feedback beside the game helps you follow the round. Follow this game’s rules rather than another version’s.

From the start of a round

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Keyboard and screen controls

Use the on-screen controls with a mouse or touch. Keep the playing area visible while using these controls. Make sure you are interacting with the game rather than the surrounding page.

See the idea in action

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Use the example as a guide rather than a substitute for reading your board. Choose a deliberate next step.

Watch out for this

An unlit tile can still be tapped; it may be necessary to solve the board. Compare the situation with the worked example. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.

Clarifying the way this game works

On this playing page, what is the goal of Lights Out?

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

As a new player, how do I control Lights Out?

Here is the relevant explanation: Use the on-screen controls with a mouse or touch.

For my first round, what example helps explain Lights Out?

Keep this in mind: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

For a quick reminder, what should I watch out for in Lights Out?

For clarity: An unlit tile can still be tapped; it may be necessary to solve the board.

For my first round, what format does Lights Out offer?

The key detail is this: Play using the solo mode shown on this page. Read the controls before starting a new round.

For this browser game, which play mode does Lights Out use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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